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Software Engineer III, Audio Processing

Google

Mountain View, California, U.S.
Full-time, Regular
Posted Feb 25, 2026
Full-time

Compensation

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About the role

Design, including research, and implement new open-source tools for audio processing, such as, compression or spatial audio rendering. Collaborate with engineers and product managers in the Open Media team, and with other teams within and outside Google.

Responsibilities

  • Design, including research, and implement new open-source tools for audio processing, such as, compression or spatial audio rendering.
  • Collaborate with engineers and product managers in the Open Media team, and with other teams within and outside Google.
  • Review code developed by other developers and provide feedback to ensure best practices (e.g., style guidelines, checking code in, accuracy, testability, and efficiency).
  • Triage product or system issues and debug/track/resolve by analyzing the sources of issues and the impact on hardware, network, or service operations and quality.

Requirements

  • Bachelor’s degree or equivalent practical experience.
  • 2 years of experience with software development in one or more programming languages, or 1 year of experience in C++ with an advanced degree.
  • 2 years of experience with audio processing, and audio algorithms.

Benefits

  • 401k matching
  • Health insurance
  • Equity
  • Stock options
  • Paid time off
  • Flexible work arrangements

About the Company

Google’s software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another.

Job Details

Salary Range

Salary not disclosed

Location

Mountain View, California, U.S.

Employment Type

Full-time, Regular

Original Posting

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