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Production Metal Frameworks Manager

Apple

Cupertino, California, U.S.
Full-time, Regular
Posted Jan 09, 2026
Onsite

Compensation

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About the role

As the manager of the Production Metal Frameworks team, you will own the design and implementation of the Metal API to unlock the full potential of Apple Silicon for developers

Responsibilities

  • Lead your team to design, develop, and deliver high-quality additions to the Metal API
  • Monitor industry trends to identify gaps (or opportunities for differentiation) in Metal
  • Partner with cross-functional teams to improve the graphics stack and meet the ever-evolving needs of Apple’s operating systems and external applications

Requirements

  • Hands-on experience with GPU APIs (Metal, DirectX, Vulkan, CUDA, etc)
  • Solid foundation in systems engineering including OS fundamentals and performance analysis
  • Prior experience as a manager or tech lead driving large engineering projects through definition, planning, and execution phases
  • Demonstrated software design, debugging, and performance analysis abilities
  • Strong programming skills with C/C++/Objective-C

Benefits

  • Comprehensive medical and dental coverage
  • Retirement benefits
  • Range of discounted products and free services
  • Reimbursement for certain educational expenses

About the Company

Apple’s Graphics, Games, and Machine Learning team provides the compute and graphics software foundation across all of our innovative products including iPhone, iPad, Apple TV, Mac, Vision Pro, and Apple Watch

Job Details

Salary Range

Salary not disclosed

Location

Cupertino, California, U.S.

Employment Type

Full-time, Regular

Original Posting

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