Metal GPU Driver Engineer
Apple
Cupertino, California, U.S.
Full-time, Regular
Posted Dec 11, 2025
Full-time
Compensation
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About the role
The Apple Silicon GPU Driver team needs engineers to prototype, develop, and support best on our platform ML-based rendering algorithms to drive future GPU HW and SW roadmaps
Responsibilities
- Prototype, develop, and support best on our platform ML-based rendering algorithms
- Design and implement new MetalFX techniques
- Tune MetalFX support for new SOCs and platforms
- Develop the Apple Silicon GPU driver to support real-time ML workloads
Requirements
- GPU programming with Metal, DirectX, Vulkan, CUDA, Direct Compute, OpenGL, or OpenCL
- Programming knowledge of C/C++ and Python
- Knowledge of real-time graphics/image processing algorithms and machine learning
Benefits
- Comprehensive medical and dental coverage
- Retirement benefits
- Range of discounted products and free services
- Reimbursement for certain educational expenses
- Discretionary bonuses or commission payments
- Relocation assistance
About the Company
Apple’s GPU Software team enables developers to harness the power of the GPU across all of Apple’s innovative products
Job Details
Salary Range
Salary not disclosed
Location
Cupertino, California, U.S.
Employment Type
Full-time, Regular
Original Posting
View on company website