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Metal GPU Driver Engineer

Apple

Cupertino, California, U.S.
Full-time, Regular
Posted Dec 11, 2025
Full-time

Compensation

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About the role

The Apple Silicon GPU Driver team needs engineers to prototype, develop, and support best on our platform ML-based rendering algorithms to drive future GPU HW and SW roadmaps

Responsibilities

  • Prototype, develop, and support best on our platform ML-based rendering algorithms
  • Design and implement new MetalFX techniques
  • Tune MetalFX support for new SOCs and platforms
  • Develop the Apple Silicon GPU driver to support real-time ML workloads

Requirements

  • GPU programming with Metal, DirectX, Vulkan, CUDA, Direct Compute, OpenGL, or OpenCL
  • Programming knowledge of C/C++ and Python
  • Knowledge of real-time graphics/image processing algorithms and machine learning

Benefits

  • Comprehensive medical and dental coverage
  • Retirement benefits
  • Range of discounted products and free services
  • Reimbursement for certain educational expenses
  • Discretionary bonuses or commission payments
  • Relocation assistance

About the Company

Apple’s GPU Software team enables developers to harness the power of the GPU across all of Apple’s innovative products

Job Details

Salary Range

Salary not disclosed

Location

Cupertino, California, U.S.

Employment Type

Full-time, Regular

Original Posting

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