On-Device ML Infrastructure Engineer (CoreML Runtime)
Apple
Cupertino, California, U.S.
Full-time, Part-time, Contract, Regular, Temporary
Posted Jan 09, 2026
Onsite
Compensation
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About the role
Imagine being at the forefront of an evolution where powerful AI meets the elegance of Apple silicon. The On-Device Machine Learning team transforms groundbreaking research into practical applications, enabling billions of Apple devices to run powerful AI models locally, privately, and efficiently.
Responsibilities
- Architect and maintain the on-device graph compiler, runtime, and kernels for delivering ML operators
- Develop production-critical system software for implementing ML models on Apple Silicon
- Proactively identify and resolve functionality gaps
- Optimize model execution for various system objectives like performance, energy efficiency, and thermal management
Requirements
- Masters or equivalent experience in Computer Sciences, Engineering, or related subject area
- Highly proficient in C++ or Swift
- Familiarity with Python
- Experience with any compiler stack (MLIR/LLVM/TVM/...)
- Familiarity with Operating Systems, embedding programming, parallel programming
- Sound understanding of ML fundamentals, including common architectures such as Transformers
Benefits
- Comprehensive medical and dental coverage
- Retirement benefits
- Range of discounted products and free services
- Reimbursement for certain educational expenses
- Discretionary bonuses or commission payments
- Relocation
About the Company
Apple is committed to working with and providing reasonable accommodation to applicants with physical and mental disabilities
Job Details
Salary Range
Salary not disclosed
Location
Cupertino, California, U.S.
Employment Type
Full-time, Part-time, Contract, Regular, Temporary
Original Posting
View on company website