Driver Performance Validation Engineer
Apple
Cupertino, California, U.S.
Full-time, Weekly
Posted Dec 11, 2025
Onsite
Compensation
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About the role
The Graphics, Games and Machine Learning organization is looking for a talented Performance Engineer to help drive our validation and performance analysis efforts on new SoCs.
Responsibilities
- Analyze and benchmark GPU performance across a variety of workloads on new hardware.
- Ensure that the GPU workloads used for presilicon performance signoff are representative and relevant for our SoC validation activities.
- Identify, triage, and root-cause performance regressions in software and hardware to pinpoint bottlenecks.
- Report performance findings, status, and risks to stakeholders through detailed reports, dashboards, and presentations.
- Collaborate cross-functionally with architecture, design, and software teams to drive performance issues to resolution.
- Develop and enhance automated testing frameworks and data analysis pipelines to improve efficiency and coverage.
Requirements
- Bachelor's or Master's degree in Computer Science, Computer Engineering, or a related technical field.
- Experience in performance analysis, hardware validation, or a similar role.
- Strong understanding of computer system architecture, with an emphasis on GPU architecture.
- Proficiency in a scripting language such as Python (preferred), Perl, or Bash.
- Excellent problem-solving and debugging skills.
- A passion for GPU performance, graphics technologies, and high-performance computing.
Benefits
- Comprehensive medical and dental coverage
- Retirement benefits
- Range of discounted products and free services
- Reimbursement for certain educational expenses
About the Company
Apple is an equal opportunity employer that is committed to inclusion and diversity.
Job Details
Salary Range
Salary not disclosed
Location
Cupertino, California, U.S.
Employment Type
Full-time, Weekly
Original Posting
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