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GPU ML Engineer

Apple

Cupertino, California, U.S.
Full-time, Regular
Posted Oct 09, 2025
Onsite

Compensation

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About the role

Our team is seeking extraordinary machine learning and GPU programming engineers who are passionate about providing robust compute solutions for accelerating machine learning networks on Apple Silicon

Responsibilities

  • Adding optimized GPU compute kernels across Machine Learning, Image Processing, Linear Algebra and Computer Vision
  • Defining and implementing APIs in Metal Performance Shaders
  • Performing in-depth analysis, compiler and kernel level optimizations to ensure the best possible performance across hardware families
  • Partnering with Platform Architecture teams to define Apple GPU's compute hardware roadmap
  • Working with hardware team to analyze performance on future silicon
  • Tune GPU-accelerated compute across products

Requirements

  • GPU compute kernel framework development, maintenance, and optimization
  • Experience with system level programming and computer architecture
  • Experience with high performance parallel programming, GPU programming experience

Benefits

  • Comprehensive medical and dental coverage
  • Retirement benefits
  • Range of discounted products and free services
  • Reimbursement for certain educational expenses
  • Discretionary bonuses or commission payments
  • Relocation assistance

About the Company

Apple’s Compute Frameworks team in Graphics, Games and Machine Learning org provides a suite of high-performance data parallel algorithms for developers inside and outside of Apple for iOS, macOS and Apple TV

Job Details

Salary Range

$147,400 - $272,100/yearly

Location

Cupertino, California, U.S.

Employment Type

Full-time, Regular

Original Posting

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