AR/VR Realtime Rendering and Graphics Software Engineer - RealityKit, Vision Products Software
Apple
San Francisco Bay Area, California, U.S.
Full-time, Regular
Posted Dec 30, 2025
Full-time
Compensation
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About the role
Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. The Vision Products Group (VPG) is seeking a Realtime Rendering and Graphics Software Engineer to architect and build state-of-the-art 3D graphics experiences for our platform
Responsibilities
- Architect & implement cutting-edge graphics features and APIs
- Analyze and eliminate bottlenecks in the rendering pipeline
- Create comprehensive test suites
- Lead peer reviews of architecture, API design, and code changes
- Collaborate with technical artists, human-interface designers, and cross-Apple teams
- Mentor and coach junior engineers
Requirements
- BS and 10 years working on 3D realtime rendering applications
- High proficiency in writing safe, performant C++ code
- Knowledge of the graphics pipeline, modern rendering techniques, and image processing
- Experience with modern graphics APIs and shading languages
- Ability to solve problems in 3D geometry using linear algebra
- Experience with all stages of software development
- Solid debugging and problem-solving skills
- Outstanding teamwork and communication skills
Benefits
- Comprehensive medical and dental coverage
- Retirement benefits
- Range of discounted products and free services
- Reimbursement for certain educational expenses
- Discretionary bonuses or commission payments
- Relocation assistance
About the Company
Apple is where individual imaginations gather together, committing to the values that lead to great work
Job Details
Salary Range
Salary not disclosed
Location
San Francisco Bay Area, California, U.S.
Employment Type
Full-time, Regular
Original Posting
View on company website